I have been playing Warhammer for about 5 months now and have a substantial Dwarven army, however lately I have been getting a bit board as most Dwarven lists tend to turtle in a corner and shoot the poop out of the enemy and then grind what is left when it gets to them.... Well ok it might not sound that bad to you but after doing that and only that every game for 5 months you would want a bit of variety too!
In my quest for a more proactive army (I don't mean one with better hair) I decided to go all out cavalry with the empire. The only limitation I set for myself was that every unit had to be extremely mobile and that it had to be a 2000 pt all comers list, as I do not have the money to spend on more then one list.
What follows is a Dwarf's attempt at running fast; you are all invited to give constructive criticism but god help you if you poke fun. Remember we Dwarfs hold quite a grudge.
(This list was made while I was looking at a friend's book, as I don’t have one of my own yet.)
Steam Tank - 300pts
Steam Tank - 300pts
Pistoliers (5) - 90pts
Battle Wizard lvl 2 - 114pts
Warhorse, barded *Wizard's Staff (10 pts), Doom Fire Ring (30pts)
Outriders (5) - 105
Knightly Order (5) - 115
Templar Grand Master - 145
Lance & Shield *Laurels of Victory (55pts)
Knightly Order (5) - 115
Inner Circle Knightly Order (5) - 130
War Priest - 110
Heavy Armor, Shield, Warhorse, Barded *The item that switches stat lines with the enemy hero
Inner Circle Knightly Order (5) - 130
War Priest - 110
Heavy Armor, Shield, Warhorse, Barded *The cauldron that steals enemy spells
Total = 1764 (without any magic items)
As you see I have about 230 point to mess around as far as magic items, the idea is to not put too much on any one hero making every unit expandable. The pistoliers with the mage are War Machine hunters, theoretically able to hit 3 separate targets in one turn (pistoliers, Wiz Magic, Magic Item). The Outriders help with War Machines and just thin out the larger units or flat out kill the small ones. The 4 units of Knights ether try to flank/rear charge the enemy or set up the charges for the Tanks. The Tanks serve as the hammer of the army, but are also able to be the anvil if necessary.
I am mainly looking for help from anyone who has tried a similar list before to determine the survivability of the list and also any and all help on magic item selection.
Oh and seeing as to how I play Dwarfs I have never used magic before... what Lore should I take for a list like this?
Thank you for the help,
Garan